

Mirage Tank invisibility field radius decreased to 175 from 200.Cryocopter freeze damage DPS reduced by half.

Cryocopter cryo-beam range decreased to 150 from 300.Guardian Tank target painter reload time increased to 2 seconds from 0.IFV + Tesla Trooper rate of fire doubled.IFV + Peacekeeper should now be doing AUTO_CANNON damage.IFV + Dog bark-stun duration increased to 5s from 3s.IFV now has a unique weapon when garrisoned by an Imperial Warrior.IFV / Multigunner Turret + Dog/ Bear range increased to 300 from 150.Multigunner Turret now has a unique weapon for the Imperial Warrior.He's also immune to bark stun in this mode. Engineer now gets a big armor boost when he’s in his (presumably Kevlar) medic tent.Peacekeepers are no longer immune to RADIATION damage when their shield is active.Peacekeeper damage reduced to 40 at point blank, from 60, and 25 at max range, from 30.Peacekeeper now does more damage when up close than when far away.Peacekeeper health reduced to 150 from 200.Refineries now have a 30s infiltration delay, to prevent players from spamming infiltrators at refineries and getting mo money, mo problems.Repair Drone leash range increased by 50.Prism, Tesla, and Wave Force weapons no longer "thaw" frozen units.Frozen Units are no longer insta-gibbed by RADIATION damage.Bark / Roar stun duration increased to 10 seconds from 6.Anti-Ground Aircraft will now reveal themselves to their victims if they're shooting from up on a plateau.This should only affect how quickly ground units can kill them while they're docked. Aircraft are now twice as vulnerable to CANNON and GUN damage.Air Superiority Fighter attack ranges increased to 300 from 200.T1 base defenses now require line of sight.Heroic infantry are now immune to Bark-Stun.Heroic Veterancy now grants a 25% rate of fire increase.Amphibious Ground Units should no longer be crushing infantry on water.Standard surface ship armor vulnerability to Rocket damage reduced to 100% from 150%.All ships should now slow down by 25% when REALLYDAMAGED.Infantry vulnerability to PRISM weapon increased to 100% from 30%.Garrison Range Bonus increased to 200% from 125%.Bridge health decreased to 1000 from 6000.

Here are the most notable balance changes: It contains a large number of bug fixes and balance changes.
#DOWNLOAD RED ALERT 2 FULL VERSION 500 MB PATCH#
This patch for the Command & Conquer: Red Alert 3 Public Beta brings the beta fully up to date with the development branch.
